Audio Services
Custom Sound Design for Video Games and Interactive Media
- Original and Custom Sound Effects
- Sound Effects Editorial
- Foley Recording / Editorial
- Field Recording
- Dialog Editorial, Processing and Balancing
- FMV / Cutscene Sound Design and Mixing
- Development of Asset List Documentation
- Implementation Consultation
- Audio Implementation (FMOD, UnrealEd 3 Visual Sound Tool, etc..)
I can assist projects of any size, whether it be a major title release, or a casual indie game. I can work remotely in unison with an existing audio team, but would also be willing to relocate given the right circumstances.
Audio Restoration and Editorial
- Noise Reduction
- Clipping / Distortion Reduction
- Click / Crackle Reduction
- Transient Restoration / Enhancement
- Batch Processing and Conversions
Music Mixing
- ITB Music Mixing
Music Mixing Preparation
- Label consolidated tracks as accurately as possible (e.g. guitarMic01, guitarDI, bassDI, etc..)
- Provide notes about song tempo/BPM
- Do all essential editing before sending in your tracks, unless otherwise discussed in advance
- Supply a rough mix if you have one
- Provide info about any comparable songs, so that I may better understand what you have in mind
- If you have any creative effects in mind for a track, please provide all info necessary
- Any other notes that you may have, include them!
Please feel free to contact me for more information about my rates and services.