Audio Services

Custom Sound Design for Video Games and Interactive Media

  • Original and Custom Sound Effects
  • Sound Effects Editorial
  • Foley Recording / Editorial
  • Field Recording
  • Dialog Editorial, Processing and Balancing
  • FMV / Cutscene Sound Design and Mixing
  • Development of Asset List Documentation
  • Implementation Consultation
  • Audio Implementation (FMOD, UnrealEd 3 Visual Sound Tool, etc..)

I can assist projects of any size, whether it be a major title release, or a casual indie game. I can work remotely in unison with an existing audio team, but would also be willing to relocate given the right circumstances.

Audio Restoration and Editorial

  • Noise Reduction
  • Clipping / Distortion Reduction
  • Click / Crackle Reduction
  • Transient Restoration / Enhancement
  • Batch Processing and Conversions

Music Mixing

  • ITB Music Mixing

Music Mixing Preparation

  1. Label consolidated tracks as accurately as possible (e.g. guitarMic01, guitarDI, bassDI, etc..)
  2. Provide notes about song tempo/BPM
  3. Do all essential editing before sending in your tracks, unless otherwise discussed in advance
  4. Supply a rough mix if you have one
  5. Provide info about any comparable songs, so that I may better understand what you have in mind
  6. If you have any creative effects in mind for a track, please provide all info necessary
  7. Any other notes that you may have, include them!

Please feel free to contact me for more information about my rates and services.